The Graphical Computer

312-100

Project 1

Storybook Due: Friday, 7 July, 2000.

Movie Due: Monday, 10 July, 2000.

For this project you must create an animation movie. Your movie should be an animation in the classical sense, i.e., there does not have to be any interactivity. You must work in pairs.

You may use an original story line for your animation or you may adapt a well-known story line. The story does not have to be sophisticated, but must multiple scenes. Examples include:

  1. A story about a trip (e.g., a trip to the moon, to an island, etc.) This could be an outgrowth of the post labs that we have done. For example, you could have a brave explorer board a rocket, travel to the moon, greet an alien, and return home.

  2. You could simplify and adapt a fairy tale.

  3. You could explore something (a house, a castle, a boat, etc.)

  4. The story could invove a race or a chase.

  5. You could adapt a (very) simplified cartoon (e.g, road runner, etc.).

  6. You could animate two characters dancing.

Your animation must include the following parts:

  1. You must have a title at the beginning and rolling credits at the end of the movie.

  2. You must use at least 5 channels.

  3. Your annimation should last at least 100 frames.

  4. You must include film loops.

  5. Your movie must include non-linear animation (i.e., everything cannot go in a straight line).

  6. You must use all effects channels (except the script channel) in some part of your animation. This implies that you must have transitions, tempos, and sounds in your movie.

  7. There must be at least two characters moving. Examples include a person walking, a cyote running, etc.

You must hand in the following items:

  1. A Storyboard. This is due on Friday, 7 July . A Storyboard is a description of the animation and the sound that will be used in the animation.

  2. A movie. Do not turn in projectors. This is due on Monday, 10 July .

  3. A one page paper that includes:

    1. The techniques used to create your movie (e.g., auto-distort, etc.)

    2. A refernce to the places in the movie that you used interesting techniques. For example, you should identify which cast members are film loops. You would also identify the frames where you did color cylcing, etc.

    3. A brief description of what each member of your team did.

    4. Where you got your graphics from (e.g., a URL, a clip-art collection, etc.) if you did not create all of them from scratch.

Your project will be graded on the following criteria:

  1. The technical difficulty of your movie.

  2. Meeting all of the criteria given above.

  3. Creativity of the story and artistry will be worth 15% of your grade.

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Last Modified: 3 July 2000

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John Barr, Ithaca College