The Graphical Computer
12-100
Project II
This page describes the final project that you must complete for this
course. The project must involve inovative effects and scripts.
Specific grading criteria is provided below.
You must discuss your project with me prior to beginning.
Some possible project ideas:
- An interactive game.
- An interactive storybook.
- An interactive extension of the project I.
- A description of some place. For example, a tour of your
dorm at Ithaca College, a description of the the student center, etc.
- Courseware for some course. This could take the form of an
electronic textbook, for example, or of a set of presentations to be used
in teaching.
- An overview of some event. An interactive description of part of
the World Cup, for example.
Due Dates.
- A storyboard will be due Thursday, 13 July, at 3PM.
- The projects will be presented beginning at 11AM on
Friday, 14 July. At that time you will make a 5-10 minute
presentation.
- Turn in items. You must provide me with two items on Friday:
- A one page project description that includes:
- The techniques used to create your movie (e.g., auto-distort,
etc.)
- A description of the scripts that you used in your movie and
where you used them.
- A reference to the places in the movie that you used
interesting techniques. For example, you should identify which
cast members are film loops. You would also identify the frames
where you did color cylcing, etc.
- A brief description of what each member of your team did.
- Where you got your graphics from (e.g., a URL, a clip-art
collection, etc.) if you did not create all of them from scratch.
- An estimation of the time it took you to
complete the project and the time you spent on various aspects of the
project (e.g., the art work, the scripting, animation, etc.).
- Movie. You must turn in the movie itself.
Grading: This project is to be completed in pairs. Both
partners will receive the same grade.
- Story boards and the write-up. (20%)
- Visual appeal and creativity in plot. (30%)
- Special effects. (15%) This includes the creative use of
animation, the use of color cycling, gradients, palette effects, etc.
- Scripting. (25%) This includes the amount of
interactivity, the amount of action that is controlled by Lingo (the more
the better), and the absence of script errors. Some examples of
interesting scripting is:
- animation controlled by Lingo,
- change sprite properties (castNum, color, visibility, etc.) via
Lingo,
- changing cursors,
- recognizing intersecting sprites,
- allowing user input in text fields,
- sound controlled by Lingo,
- pop-up help fields,
- keeping scores or other information,
- allowing users to make choices,
- innovative navigation techniques (e.g, how you let the user
navigate through your movie),
- integrated video,
- using rollovers,
- using programmer-defined handlers to isolate code.
- Difficulty of the project. (10%) Includes the overall effort
required to put the project together, e.g., the time spent digitizing
movies, capturing sounds, creating special effects, coding difficult
script effects, etc.
Return to Student Pages
Last Modified: 3 July 2000
THIS PAGE MAINTAINED BY:
John
Barr, Ithaca College