// Make a game that has two robots A and B. The A robot is controlled // by the user and the B robot is programmed by the computer. // The user wins if A can catch B before 13 seconds elapse. // //each time the up(down) arrow is pressed robot 1 speed //increases(decreases) by 2 pixels/second and each time the right (left) //arrow is pressed, the direction of the robot rotates 15 degrees to // the right (left) //arrows 2 15 KEY "UP" [SPEED = SPEED + 2] KEY "RIGHT" [DIR = DIR + 15] // robot 1 [shape [size 0.3 [star 5]] speed = 20 rgt -100 0 ] robot 2 [on shape [size 0.3 [star 6]] speed = 19 rgt 100 0 every 2 [robot 2 [dir = dir + rnd 100 ]] ] robot 1 [every 0.5 [if (rdist 2 <=20) [ bg blue jt -100 0 size 4 [wr "Human won"] robot 1 [hide] robot 2 [hide] after 4 [stop]] ]] after 13 [ bg red jt -100 0 size 4 [wr "computer won"] robot 1 [hide] robot 2 [hide] after 4 [stop]] jt 0 0