Collaborative projects we have done:
- How to incorporate a virtual reality section into a curriculum with Christine Havens-Hafer's Pedagogy & Practice course in the Masters of Education
- Incorporating virtual reality into play and leisure with the Occupational Therapy grad cohort in Amy Gerney's course
- Increasing student engagement with the Library by creating a digital tour with 360 photos of the different floors
- Offering chances to experience virtual reality for the first time at events such as the IT Gaming Tournament, IC Library during finals week, and various open hours when students could drop in to the lab