| Week 1 | introductions, go over project requirements, check out the game design software and play a couple of games made with it, define a game and go over some basics, industry structure - look at this website, define, discuss "what makes your favorite game fun", take a look at this blog entry by a game designer Some Resources about Careers
3D Game Studio Resources |
| Week 2 | game design phases (concept, preproduction, production, QA, launch), game genres, career info - look at this website, story boards, design documents, generate game ideas, go over concepts: game play, rules, objectives Game Design Document Examples
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| Week 3 | go over first 1/2 of Raph's book, generate game design ideas, define fun, go over objectives, levels, character development, how story is implemented, group work time Things to check out
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| Week 4 | finish Raph's book, groups present ideas for their game (have at least 2) for class to critique, talk about game look and feel (lighting, interface) and idea of postmortems, resources, group work time PostMortem Examples |
| Week 5 | discuss conflict & outcomes, generate game ideas, game video and audio, group work time |
| Week 6 | generate game ideas, group work time, talk about how deals are put together in the industry |
| Week 7 | Presentations of final ideas and story boards, group work time
More Career Info |
| Spring Break | Spring Break You'vee got the time, here are some resoruces
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