Take a one-credit seminar - or take three.
These one-credit seminars are focused “deep dives” into a single subject designed to connect students with one another. Learn something new and build your community in time for spring.
All three of the seminars below are eligible for the free winter tuition credit, and if you take only one credit in winter, you can still use the remaining two credits in summer (provided you haven’t graduated). These are wonderful, low-risk opportunities, scheduled so you can take just one, or all three.
ICSM 1000 COLLEGE: WHY ARE YOU HERE?
Interrogate your assumptions about education, conduct experiments on your own learning habits, and apply the science of success to your college education. You'll build the tools, mindset, and motivation to become a self-directed learner: to take control and shape the college experience you want for yourself; to take calculated academic risks; and to identify and build the habits and practices that will help you bring your personal best to your life at Ithaca College.
01/04/2021 - 01/15/2021
MTWRF 1:00-2:30 ET
Taught by Elizabeth Bleicher
IISP 10115 MOVIES AND PHILOSOPHICAL CONVERSATION
This course will introduce students to timeless philosophical questions and issues through film. Students will read philosophical texts and watch complementary movies that lead them to think about philosophical questions from diverse perspectives and in different contexts. By pairing philosophical writings with movies, this course will guide students to find the joy of philosophical conversations.
01/04/2021 - 01/22/2021
MWF 11:30-12:50 ET
Taught by Yuna Won
IISP 10105 DESIGNING VIDEO GAMES FOR SOCIAL IMPACT
Learn how to design video games for social impact. Video games that do not only entertain but effect social good through their narrative, gameplay, and real-world calls to action. We will explore the craft of game design, the tenets of organizing for social change, and the art of narrative storytelling for gaming. You will analyze a series of current games to learn how to match a social impact mission to video game mechanics and story elements. Including games like Papers Please (Immigration Policy), Florence (Relationships, Loss), Papo y Yo (Child Abuse), That Dragon, Cancer (Cancer Awareness), Flower (Environmental Awareness), and Salaam (Refugees Crises). You will examine real-life social impact successes to learn the universal skills for a social impact mission. Including GoFundMes, civil rights activism, and the United Nations Sustainable Development Goals. And finally, you will collaborate in the design of your own social impact video game, story, and mission. (Note: No computer science experience is required for this course.)
01/04/2021 - 01/22/2021
MWF 10:00 – 11:20
Taught by David Negrin